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Compulsion Games: Systems Programmer

Compulsion Games

This is a Full-time position in Montreal, QC posted September 24, 2020.

Position:Systems Programmer Status: Full-time / permanent Location: 1001 Rue Lenoir, Studio A-329, Montreal, QC H4C2Z6, CA Compulsion Games is a first party game studio and subsidiary of Microsoft’s Xbox Game Studios, located in Montreal, Canada.

We are a boutique team of industry veterans, who trust and respect each other and love our craft.

Our games have won praise for their art, music, world building and narrative.

We are now working on our next project!

We like to take on troublesome themes.

We try to make characters with compelling, human flaws.

We mix darkness and comedy.

Job Description The Systems Programmer creates tools that are stable and helps with productivity and effectiveness of our production team.

The incumbent will make it possible for our teams to enrich the experience of players.

Responsibilities
● Work directly with art, animation and design teams to help with project realization
● Extend our story and moment-to-moment systems and pipelines to help create a compelling game experience
● Work on code optimization to improve the game’s performance
● Participate as part of the design and technical team to evaluate and improve the game as a whole through constructive criticism and creative contributions
● Work and share with other industry veterans who are passionate about their craft Qualifications
● 2-5 years of industry experience working on PC or console games
● Strong understanding of Unreal Engine 4
● Experience in C++
● Plays games regularly and understands the fundamentals that make them work
● Technically strong and willing to work closely with artists, designers and animators
● Looking to join a top-level, creative and independent team If that all sounds like you, then we would love you to come and work with us.